![]() ![]() The most common problem in Game of Thrones is that it features some of the worst-no, the actual worst-voice acting choices Telltale has ever done, from inexplicable Australian accents to twins that warble on like the Swedish Chef from the muppets. He gets all the fun of the Wall, interacting with Jon Snow himself, fights with White Walkers and discovers long lost secrets, yet this becomes more and more boring by season’s end. He began the season as my favourite new character, by the end of it I wanted nothing more than for his story to just end. On the other end of the antagonisation spectrum is Gared Tuttle and his slow descent into a Jon Snow wannabe. You just want to reach through the screen and give him a kick, he antagonises that much. His brash, northern bluster is a key component in motivating you to do everything you can to save the Forrester family name. Then on the villainous side you have Lord Whitehill, a repellant, odious barrel of a man who rubs his connections and superior numbers in the face of the Forrester family from the first episode and is highly unlikeable for the right reasons (unlike his whingebag son). Beshka starts off as a fairly one-note rough and tough heroine, yet as the season progressed, more about her past arises and you get to see the vulnerable side of an otherwise strong warrior as well as her reasons for the code of honour she maintains. Hers is a journey I thoroughly enjoyed from start to finish. She meets the interesting people, dallies in the war of words that poisons King’s Landing and shows ingenuity to overcome obstacle after obstacle. I can say that Mira Forrester manages to impress the most, even if the story never focuses on her plight for long. They sit among the best that Telltale have produced. ![]() I can’t say too much about all my favourite characters without spoiling some of the early parts of the game for newcomers, but there are at least three, maybe four, memorable new additions to the Game of Thrones universe within these episodes. The ones that truly impact what happens have already been and gone in the previous episodes, everything here feels like two ways of getting the same outcome, a common criticism of Telltale games in recent years, but with The Ice Dragon it rings especially true. This series has been at its best when the decision-making comes into play simply because there are no guarantees of an agreeable outcome in Game of Thrones, but in the finale, too many ‘choices’ blatantly ignore your decision and plow on with whatever they had planned. I still want to see where some of these threads will go, but not enough that I’m eagerly awaiting a second season. Very little is resolved and new threads are tied to the remnants of the ones since sliced off. The season finale saw Mira become my favourite character and produced some rousing scenes, but in the end, it just didn’t satisfy as it should have.ĭid the story succeed? And were the loose ends tied up? Well, despite the authentic levels of relentless grim brutality, it’s almost all a bit of a washout by the time the finale rolls around. ![]()
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